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Thread: Design and Implementation

  1. #1
    Junior Member
    Join Date
    May 2005
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    Design and Implementation

    Discuss here the topics related to OpenVG architecture, design and implementation hurdles.

  2. #2
    Just a minor detail that I came across while implementing:

    vguArc will go into an infinite loop of a NAN is passed to startAngle or angleExtend.. (and it will take ages if you pass FLT_MAX or something like that).

    Imho the numbers of revolutions should be limited to a sane value.

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