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Thread: 3D hardware acceleration on phones ?

  1. #1
    Junior Member
    Join Date
    Oct 2004
    Location
    Paris, France
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    1

    3D hardware acceleration on phones ?

    Hello,

    I am just starting a 3D project for Brew mobile phones (mainly LG vx8000).

    I am interested in using OpenGL ES (already used OpenGL on a PC...) but there are a few things not clear about it :

    _ Is there any phone on the market that proposes a "REAL" 3D hardware acceleration (a GPU i mean ...) ? For example on Nokia Ngage or Series60 phones, there is no hardware accel ...

    _ If no, does that mean that OpenGL ES is "just" a 3D "software" rendering toolkit ?
    (and that all its features can be recoded in Brew ...)

    _ If yes, where can I get a list of those hardware accelerated phones ? And what are the accelerated features available (Zbuffer, perspective correction, alpha, bilinear ...) ?

  2. #2
    Senior Member
    Join Date
    Sep 2003
    Location
    Seattle, WA
    Posts
    246

    Re: 3D hardware acceleration on phones ?

    Yes, there are hardware implementations availale. I am not sure though, which of them are already available in consumer end-devices in Europe. [Or to what extend drivers are avialable, i.e. the new Dell Axim Pocket PC has a 2700G accelerator, but the OpenGL ES driver still seems to be under development]. So you might need to get an early access/development kit from a GPU vendor.

    The OpenGL ES specification (download from this side) lists the required features of an implementation.

    Hope that helps,
    HM

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