Results 1 to 3 of 3

Thread: What about glGetFloat?

  1. #1

    What about glGetFloat?

    I port my game from OpenGL to OpenGL ES. And I need to implement the billboards in ES. How I can do it? I have problem with using glGetFloat to get ModelView matrix. So what is an alternative to get ModelView matrix not using glGetFloat?

  2. #2

    Re: What about glGetFloat?

    OpenGL ES 1.1 supports glGetFloat with the parameter GL_MODELVIEW_MATRIX.

    - ben

  3. #3
    Senior Member
    Join Date
    Sep 2003
    Location
    Seattle, WA
    Posts
    246

    Re: What about glGetFloat?

    With API version 1.1 you could use point sprites or direct texture drawing; depending on what your billboards look like.

    - HM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •