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Thread: Help needed(Texture Mapping)

  1. #11
    Junior Member
    Join Date
    Oct 2004
    Location
    Rawalpindi, Pakistan
    Posts
    26

    Re: Help needed(Texture Mapping)

    Yes, i also tried with power of 2 ,, 2,4,8,16,32,64,128,256, but no use

  2. #12

    Re: Help needed(Texture Mapping)

    Hi.

    Do you have texture filter modes enabled that require mipmapping? If you do and not all mipmap levels are specified with decreasing power-of-two sizes (see gl spec for "texture completeness"), rendering is done as if texturing was disabled.

    --jani;

  3. #13
    Junior Member
    Join Date
    Oct 2004
    Location
    Rawalpindi, Pakistan
    Posts
    26

    Re: Help needed(Texture Mapping)

    thankyou guys for all ur support. This code worked 100% as it as, the only problem was with the resolution of bitmap, now its working fine. Thankyou once again .

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