I'm running EVC4, for PPC 2002+ and OpenGL|ES Vincent implementation, and I'm having a lot of troubles switching back to normal mode after a fullscreen mode. I've a test application that only creates a fullscreen window and clears the background with (0,0,0,0). When I destroy the window (eglMakeCurrent(...), eglDestroyContext, eglDestroySurface, eglTerminate, SHFullScreen, DestroyWindow, UnregisterClass) the screen (desktop or background window) is not refreshed at all. It remains black until I click on the locations that are supposed to be system icons (clock, start, volume, etc) after the click, this portion of the screen is updated, but only this.
Any help will be appreciated.