I've got my Dell Axim X50v. It seems to come with a libGLES_CL.dll built in. Getprocaddress returns sensible values and a Lib (origins unknown) appeared on AximSite. However using either method to glGetString is returning a NULL not a string for GL_RENDERER, GL_VERSION, GL_VENDOR, I believe that means an error occured. If anyone has got an answer for GL_RENDERER I'd love to hear it. As the 2700G games that come with the Dell work I presume this is all my fault and I should look to the many other parts of work I need doing and defer this to when a days work will get me a days progress. I had hoped I could get a benchmark to see what complexity I can make my games on the X50v.
I notice HM Will and PowerVR Staff answering questions here. I "know" HM from PocketMatrix and I am signed up with PowerVR so the quality here is very high. So this must be the place to ask.
Are we likely to see a simple EVC easy build example in the next few months that uses hardware acceleration of the X50v with binary and source?