Results 1 to 2 of 2

Thread: GLESonGL

  1. #1

    GLESonGL

    I am using GLESonGL 1.0c but I'm running into some bugs in it.

    Is there a newer version of this somewhere? 1.0c is from 2003. I've tried going to www.bluevoid.com (which is referenced in the readme) but it makes no mention of the software.

    khronos.org has 1.0c available at http://www.khronos.org/opengles/docu.../gles-1.0c.tgz but does not seem to have any links to it, so it's hard to check for new versions there either.

    Alternatively, are there any other GL ES implementations that run on linux?

  2. #2
    Junior Member
    Join Date
    Jun 2004
    Posts
    19

    Re: GLESonGL

    You could try getting something like NVIDIA's mobile SDK if you have an NVIDIA card.

    If you're targeting the common profile you could just restrict the OpenGL calls you make, just make sure the call you're making exists in OpenGL ES.

    [ May 30, 2005: Message edited by: dorbie ]

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •