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Type: Posts; User: Ro_land

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  1. Re: Using IBO offset causing crash with OpenGLES 1.1

    I am correcting my PS observation: When the offset is different form zero and offset + count is pointing to less than 32k bytes, it crashes. Otherwise it is working fine.
  2. Using IBO offset causing crash with OpenGLES 1.1

    Hello all,

    I am using a mobile device with Adreno 205 ( HTC Desire HD ) and OpenGL ES 1.1 for my application ( no shaders involved ).
    Thinking of improving performance I moved to using VBO/IBOs...
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