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Type: Posts; User: Bunkai.Satori

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  1. Re: 2D Game: Most Efficient Collision Detection

    Thanks Steve,

    probably the best way, for precise 2D collison detection will be 2d ngon.

    Regards.
  2. Re: 2D Game: Most Efficient Collision Detection

    Dear Stevie,

    Thank you very much for your detailed explanation. I was happy to read your valuable advices.

    Could you, or anybody else, please advise, if OpenGL ES 2.0 can be helpful, when...
  3. 2D Game: Most Efficient Collision Detection

    Dear all,

    2D games most likely occur only in one plane. What is the most efficient collsion detection for them?

    Should it be 2D collison detection based only on 2D objects, or would be more...
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    Texture Based Collision Detection

    Dear all,

    Apparently, for a 2D game, the the most precise precise collision detection would be to base it on a texture.

    2D game shapes are usually highly irregular. Therefore, using compound...
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