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    Please post all bugs in our Khronos Bug Tracker:...

    Please post all bugs in our Khronos Bug Tracker: https://www.khronos.org/bugzilla/

    Thanks
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    Sticky: Official SYCL 1.2 Provisional feedback thread

    March 19, 2014 – San Francisco, Game Developer’s Conference – The Khronos™ Group today announced the release of SYCL™ 1.2 as a provisional specification to enable community feedback. SYCL is a...
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    Sticky: The Quick Reference card is not ready yet. As...

    The Quick Reference card is not ready yet. As soon as it's finalized we'll post and mention here.
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    Sticky: OpenGL ES 3.1 Specification feedback thread

    New version of the royalty-free 3D graphics API used on virtually all smartphones and tablets adds advanced 3D features and integrated GPU computing

    March 17, 2014 – San Francisco, Game...
  5. Hello, Your question is vague, and contains...

    Hello,

    Your question is vague, and contains now code or examples for anyone to be able to help you. Please heed my suggestions from email and read the forum posting guidelines and add complete...
  6. Official OpenVX 1.0 provisional specification feedback thread

    Khronos Releases OpenVX 1.0 Specification for Computer Vision Acceleration


    Open standard for portable, performance and power-optimized vision applications and libraries; Provisional...
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    Sticky: Official OpenCL SPIR 1.2 feedback thread

    OpenCL SPIR 1.2 Provisional Specification
    The OpenCL Working Group released the OpenCL SPIR 1.2 provisional specification for public review. ‘SPIR’ stands for Standard Portable Intermediate...
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    Sticky: Official OpenCL 2.0 Feedback thread

    Khronos Releases OpenCL 2.0 Provisional Specification for Public Review
    New generation of industry open standard for cross-platform parallel programming delivers increased flexibility, functionality...
  9. I've pinged the EGL work group.

    I've pinged the EGL work group.
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    Hi, No one is answering because you are asking...

    Hi,

    No one is answering because you are asking for WebGL help in a WebCL forum. Please see our notice about WebGL support moving.

    Thank you and our apologies for not noticing this sooner!
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    Sticky: Forum Posting Guidelines

    The best way to get help in this forum is to ask your questions in a way that makes it easiest for us to give you help. Consider the following to be a series of informal guidelines for posting...
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    Posting to an old thread will most likely not get...

    Posting to an old thread will most likely not get much notice. Please post a new thread with your information. Thanks.
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    We have successfully upgraded the Khronos Group...

    We have successfully upgraded the Khronos Group forums to use vBulletin. If you experience any issues, please post them here.

    If you cannot login, please reset your password before asking for...
  14. Re: MIP rendering in WebGL (integration of EXT_blend_minmax)

    Hi,

    Would you be able to post your question on the Public WebGL mailing list. You can get some good feedback and a discussion going from the community as a whole.

    Public Mailing list signup...
  15. Thread: Bolt

    by khronos
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    Re: Bolt

    Source code for Bolt is now available

    http://developer.amd.com/tools/heteroge ... OpenCLNews
  16. OpenCL 1.2 Specification Update Feedback Thread

    The Khronos™ Group today announced the ratification and public release of an update to the OpenCL™ 1.2 specification, the open, royalty-free standard for cross-platform, parallel programming of...
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    Community feedback on forum upgrades

    We are looking at upgrading these forums (and the collada.org forums) to something new and better suited to you the community. We've looked seriously at vBulletin and Vanilla Forums. We'd like your...
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    Re: OpenCL Compiler

    Your question is too vague and does not supply details. I doubt anyone can answer that question for you. If you would post details, such as OS, GPU make and model, and what the exact error you are...
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    Re: How to port glRasterPos2i() in OpenGL ES1.1

    Hello,

    You will find you get answers faster if you post details, including what you are trying to do, the code you are using, specific errors etc.
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    Re: WebGL up and running book

    Thanks Tony,

    We'll post your book in our book section on our site as well, and do a news announcement. If you ever have Khronos technology related news, feel free to forward directly to me.
    ...
  21. Re: OMX_COLOR_FormatYUV420SemiPlanar/YUV420Planar fourcc fmt

    Hi,

    I've pinged the OpenMAX work group to see if they can get to your question soon. Thanks for your patience.
  22. Re: Where/how to add kernel source code--*.cl--to a VS2010 p

    Hi sean.settle

    Welcome to the Khronos Group OpenCL forums!
  23. Thread: OpenCL newbie

    by khronos
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    1,186

    Re: OpenCL newbie

    Thanks for the tip. I've corrected the typo. And... Welcome to our forums!
  24. Thread: what is ug?

    by khronos
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    4,674

    Re: what is ug?

    A quick google search gave me this:

    http://www.zeuscmd.com/tutorials/opengl ... Window.php

    Hope it helps.
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    Re: hello! A simple question

    There are no conformant implementations supporting OpenSL ES yet.
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