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Type: Posts; User: rohalcg

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  1. glGetActiveUniformsiv: UBOs with struct objects

    For example,
    struct A{
    GLint a1;
    GLint a2;
    GLint a3;
    };

    Uniform X{
    A a[8];
    }x;
  2. Replies
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    Uniform buffer object testing

    Please let me know the best ways for testing uniform buffer objects in opengl es. Thanks.
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