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Type: Posts; User: Itun

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  1. Replies
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    4,399

    Re: OpenCL - OpenGL 2D texture interop

    I have absolutely the same problem. But from the beginning I have texture initialization after CL context creation. Please, look the whole issue here:...
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    1,894

    Re: Interoperability block texture access

    You can see more information about my issue here http://forums.amd.com/forum/messageview.cfm?catid=390&threadid=158360&enterthread=y.
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    1,894

    Interoperability block texture access

    Texture Initialization:

    for (int i = 0; i < data.Length; i +=4) {
    data [i] = 125;
    }
    GL.BindTexture (TextureTarget.Texture2D, tboID [0]);
    GL.TexImage2D<byte>...
  4. Thread: GPU parallelism

    by Itun
    Replies
    0
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    950

    GPU parallelism

    I need to do simple operation (only copying to graphics memory and writing texture to the application frame buffer) with graphics pipeline on GPU and make mathematics on GPU. Can this two stream of...
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