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Type: Posts; User: pettersson

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    Re: Crash on Mac Mini

    Hi again,

    so here is the error message I get when my application crashes:

    "Kernel execute caused an error that invalidated the queue (0x100149600). This may be due to a resource allocation...
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    Re: Crash on Mac Mini

    Hi,

    thanks for your fast reply. I will look into the stack trace this evening, but the 5-7 second limit matches my hand-stopped timing until the program crashes. Thanks for your insights =)
    ...
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    Crash on Mac Mini

    Hi there,

    I am playing around a bit with OpenCL on my MacMini (Snow Leopard), writing a small raytracer. I just started with global illumination and that's where the code crashes. When doing lots...
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    Re: Writing to an OpenGL Texture

    Hi,

    i found the problem, actually it was a bug with my OpenGL code rather than OpenCL.

    Thanks anyway,
    pettersson
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    Writing to an OpenGL Texture

    Hi there,

    Is it possible to directly write kernel output to an OpenGL texture? Looking at the Apple Samples (Noise Example to be specific) they write to a Buffer Object and copy it to an Image. So...
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