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Type: Posts; User: ilya.s

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    Re: Querying kernel progress

    What you're saying is that I can enqueue all the 64 kernels all at once without waiting for the previous ones to complete? Do I have to call "error = Cl.Finish(cmdQueue);" every time before...
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    Re: Querying kernel progress

    This makes lots of sense. Instead I decided to measure the progress in the host's loop that launches the kernels.
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    Re: Write only a single color component

    Thanks for clarifying!
    I think I'll go with the second solution - I'll write to 4 different single-channel images and then I'll have a separate kernel that will join them into a single image.
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    Write only a single color component

    Hi,
    I'm using images to output some precise data. write_imageui accepts a complete BGRA color. My kernel outputs only a single color component. Is there a way to write only a single color component...
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    Querying kernel progress

    Hi,
    I'm trying to display kernel progress by incrementing a value in int pointer. My kernel is very simple:

    __kernel void raycastHeightmap(__read_only image2d_t srcImg,
    ...
  6. Scheduling kernel to prevent driver from crashing (watchdog)

    Hi,
    My global work size is {128; 128; 4096}. The calculations are pretty intense, so every time I start my kernel, windows watchdog fires in and makes the GPU driver crash (the screen is going...
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    Storing 3D textures

    Hi,
    I have an OpenCL application that creates a 3d texture, based on a 2d image. How can I save the result 3d image to a file and also load it later on? I couldn't find any framework that would save...
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