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Type: Posts; User: SarkyKeshy

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    Artefacts with mip maping example

    http://www.illyriad.co.uk/3dDemo/Simon/artefact_testing/artefact_tracking.html

    If you change the filter to include linear mip mapping artefacts appear. Any ideas why this might be? The vertex and...
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    Re: WebGL Tiling and Mipmapping issues

    Oh I understand that I can overcome the problem by reducing the tiles to 1/4 size and having each tile being in a quad and sampling from the middle. But this does seem an excesssive use of graphics...
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    WebGL Tiling and Mipmapping issues

    In order to combine many shapes into a much smaller group of meshes I am utilising a tiling atlas. However there are problems with this because of mipmapping.

    Even with a significant border area...
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