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Type: Posts; User: polar01

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    Debugger and Profiler API

    In order to create useful tools for OpenCL it will be necessary to have a standard debug/profiling API (To debug and profile kernels).

    This way, we can build generic tools that will work with any...
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    clCreateImage : 'host_ptr_max_size' argument

    When using 'clCreateImage' there is a big problem.

    Often the host data we put in textures does not match a texture-map size.

    Because texture/image are multiples of 4 x 4 (RGBA x Float), by...
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    Kernel variables access in any level

    1) Kernel variables access:
    In complex application we can have several level of functions calls, like this
    function_1()
    {
    ... function_2()
    }
    function_2()
    {
    ... function_3()
    }
  4. Thread: Linking

    by polar01
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    Re: Linking

    I think that this kind of feature will be welcomed in OpenCL 1.2 ?!

    In my case the kernel request 12 minutes to compile for the GPU !! and the dynamic part of the code is minimal. What will...
  5. Thread: Linking

    by polar01
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    Re: Linking

    Thanks,

    I have no idea to reduce the 99% of the code !!! each function is useful and different and will be used in most situations !
  6. Thread: Linking

    by polar01
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    Re: Linking

    I think it is not possible David,

    Imagine the following example :




    float random() { .... }
    float projection() { .... }
  7. New feature request : kernel parameters as 'static' !

    Hi,

    In CUDA, when you declare a gpu-buffer it is accessible to all the methods of your kernel, not only the 'kernel' (All other parameters too).

    In OpenCL, there is a problem because if you...
  8. Thread: Linking

    by polar01
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    9
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    4,868

    Re: Linking

    I agree,

    For us it is a CRITICAL feature, I explain....

    Our OpenCL application use a "shading language" like HSL, GLSL, Cg, ... and so, the OpenCL code is generated at run-time.

    The complete...
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