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  1. Re: 2d projection for pixel coordinate system

    thank you very much!
    i will try this one today!
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    Re: glMatrix - Stupidly fast WebGL matricies

    good work thanks for that!

    i will try the ortho function !
  3. 2d projection for pixel coordinate system

    Hello everyone!

    I want to start using Webgl for 2d sprites in a simple screen coordinate system.
    I like to draw sprites with the following bounds e.g [x, y, w, h] (maybe z too)

    sprite1.x =...
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