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Type: Posts; User: Alaric

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  1. Errors, errors, and more errors..the kicker->theyre Run-t

    Ok. I'm trying to encapsulate all of my EGL code into an EGLInterface class. Just when I think I've got it working, I have a complete crash when I run the app. The form caption changes to the name...
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    yeah.

    yeah.
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    I am developing for an iPAQ h4350

    I am developing for an iPAQ h4350
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    Ok...maybe that's where my problem is coming...

    Ok...maybe that's where my problem is coming from. The tutorials that I'm working from use the ug library (I'm working from zeuscmd 's tuts.) Can I replace the UG code with straight Win32 code? ...
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    Pocket PC questions

    Ok...I'm creating a game using OpenGL ES for the Pocket PC as a semester project in one of my classes, and in my research I've come across a few things that I'd like to have cleared up and maybe...
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    OpenGL ES on Pocket PC

    Is there anything that can be used to write OGLES code for the Pocket PC besides the Vincent library? Does anyone in here develop for the Pocket PC?
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    memory leak on Pocket PC

    I am running through the tutorials on http://www.zeuscmd.com and I've noticed something going on that is really, really wrong. I modified the "textured mapping" tutorial (#17) to load 5 separate...
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