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  1. ES reference pages updated to Docbook 5 / HTML 5

    I've udpated the ES 3 API and GLSL reference pages to Docbook 5 source and HTML5 output. They are now using MathJax for rendering equations on browsers that don't support MathML (e.g. everything...
  2. We've had no feedback of any type on this issue,...

    We've had no feedback of any type on this issue, so we're concluding it's unlikely to affect anyone negatively. So we'll be including this change in the next EGL 1.4 spec update, and will also have...
  3. Requesting feedback on disallowing handle attribute values in EGLint attribute lists

    Khronos is proposing a change affecting EGL attribute lists, and we'd appreciate feedback in this thread.

    The EGL 1.4 specification defines EGLint as



    The purpose of this language was so...
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    Re: How to propose an egl extension?

    Anyone can write an EGL extension specification, but if you want an implementation of that extension so it's actually usable, you need to work with a vendor who has an EGL implementation to define...
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    Re: egl keyboard and mouse input support

    EGL does not support input devices. You must use platform-specific code for this - whatever input methods 2D Wayland apps would use.
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    Re: Enumerating Display Settings in EGL

    EGL has little knowledge of the overall physical display - you are expected to use platform-specific code for this, just as you must acquire platform-specific native display and window resources for...
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    Re: The point of EGLConfig?

    It's partly a legacy issue and partly that there are still restrictions of displayable windows to a subset of the formats the graphics card can support - you may be able to have RGBA32F or RGBA4444...
  8. Re: OpenCL man page sources available in public Subversion

    This has been fixed, thanks.
  9. Re: OpenCL man page sources available in public Subversion

    The man pages are a reference guide but they are not a tutorial, so they are likely to be most useful to people who already know OpenCL at a high level, but want to remind themselves of details of...
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    Re: EGL 1.4 config sort rule 3 (component sizes)

    Thanks, Tom. Our meeting schedule is slow in August but I'll make sure this gets on the agenda. At a guess we'll do a spec update in September with some clarification on this point.
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    Re: EGL 1.4 config sort rule 3 (component sizes)

    In retrospect I think all of the mobile IHVs would agree with you :-) This behavior was inherited from GLX, which was the starting point for the EGL spec, and on mobile devices people are more likely...
  12. Re: After eglInitialize(), can I create window multiple times?

    Hi,

    It's hard to be sure from this level of detail, but it sounds like this might be a bug in the OpenKODE or EGL implementation you're using. If there is an implementation-specific developer...
  13. OpenCL man page sources available in public Subversion

    Khronos has released the OpenCL 1.0 man page XML sources. They are under the Khronos Free Use License (BSD-like) so people can modify, repackage, redistribute etc.

    You will need to have a...
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    Re: OpenGL ES in OpenGL

    It will not, quite. There are a handful of ES-specific features not present in GL, like optional shader binary support, GLSL ES precision keywords, different GLSL versions, etc. Also there are a...
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    Re: Creating GL-Sharing context with SDL

    I'm not familiar with SDL but will point out that while glXGetCurrentDisplay isn't crossplatform, neither is its use in clCreateContext - you need to pass in either an (X Display, GLX Context handle)...
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    Re: cl_khr_icd spec

    No, they are pointers into our internal SVN repository. I've updated the spec to remove those links. I don't know if it's intended for the ICD source to be made publicly available eventually or not,...
  17. Re: 5 Questions -- Implementing a bunch of OpenCL tools

    For membership / trademark questions you should talk to Neil Trevett, the Khronos President. I'll copy you his email address by PM.

    Re the question about GetExtensionFunctionAddress, the intent...
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    Re: cl_khr_icd spec

    The Khronos Promoters recently ratified the ICD extension specification and it is available in the Registry now.
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    Re: What IS the OpenCL ICD?

    The Khronos Promoters recently ratified the ICD extension specification and it is available in the Registry now. It is a joint effort by vendors of OpenCL implementations on Windows and Linux...
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    Re: When will EGL 1.5 be finalized?

    We are concentrating on building up EGL as a resource sharing mechanism, including a way to pass image data between OpenMAX IL and ES/VG, and defining related features like cross-API sync objects. As...
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    Re: OpenCL C++ Bindings

    I've asked internally if we can open up the entire Khronos Registry area to public RO Subversion access, like we already have with the OpenGL Registry. It will take a few weeks to get people inside...
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    Re: OpenCL C++ Bindings

    Benedict's updated C++ bindings are linked from the OpenCL Registry now.
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    Re: OpenCL C++ Bindings

    I've asked about updates - but do remember that these are not official Khronos products.
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    OpenCL C++ Bindings

    Some members of the OpenCL Working Group have developed an experimental set of C++ bindings to OpenCL 1.0. The bindings have been posted to the OpenCL Registry. Feedback on the bindings should...
  25. Re: Open GL and Open VG rendering on the same EGL surface

    Still no. To render to a surface you have to make a context current to that surface. To make both a VG and an ES context current to a surface, you'll have to call eglBindAPI between the two...
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