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Type: Posts; User: dmurdoch

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    Re: Simple examples of somewhat complex scenes?

    Got it! The problem was the order of doing things. I thought vertexAttribPointer() only needed to be called during initialization, but it needs to be called every time I redraw the scene. Not sure...
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    Re: Simple examples of somewhat complex scenes?

    In case anyone is interested, I've posted the full code of the example (though with different object numbers) to http://www.stats.uwo.ca/faculty/murdoch/temp/webGL.
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    Re: Simple examples of somewhat complex scenes?

    I've made some progress, and can now display points. When I start trying complex scenes, there are signs that things are interfering with each other. For example, I've drawn a scene with some...
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    Simple examples of somewhat complex scenes?

    I am trying to write WebGL code automatically from rgl scenes in R. (If you don't know rgl and R, it's not really important.)

    Part of the problem is that once things are working properly, I'm...
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