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Type: Posts; User: zrimkunas

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    Re: Scaling Pixel Data to Fit on Device Screen

    That is perfect. Thanks for the help.
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    Scaling Pixel Data to Fit on Device Screen

    So here is my situation:

    I am trying to draw an image, pixel by pixel, on a 320x480 pixel iPhone screen.

    I'm doing this using GLDrawArrays( ). I create a vertex array including x,y pairs for...
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