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Type: Posts; User: m.sirin

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  1. Re: Error while playing with DrawArrays and face normals

    yes, you're right, it does not match. but it does not matter anymore, because now i found or picked another solution. every primitive-type has its own buffer:


    triangleBuffer =...
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    Re: glMatrix - Stupidly fast WebGL matricies

    yes :D , thank you!
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    Re: glMatrix - Stupidly fast WebGL matricies

    hi, looks promising!
    is there some docs, because the code is hard to read?

    the tojicode blog does not work at the moment..
  4. Error while playing with DrawArrays and face normals

    Hi,
    first of all: I'm dangerously new to WebGL (and OpenGL).
    At the moment I'm failing while trying to call gl.drawArrays several times, the error is as follows:
    "VBO too small for bound attrib...
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