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Type: Posts; User: srobles

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  1. Replies
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    Re: problem refreshing resize

    Thanks a lot for the information! I'm going to try what you told me.
    Santiago
  2. Replies
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    Re: problem refreshing resize

    I upload a screenchot to make it clear.
    http://www.idivimage.com/files/irvjehmztmwhmowmi33z.png
    When I resize the window I expect to happen what you can see on the right, but I obtain the result...
  3. Replies
    7
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    7,572

    Re: problem refreshing resize

    I'm using Vincent implementation (http://www.vincent3d.com/).
    My desktop code is something like this:


    wglMakeCurrent(deviceContextHandle,renderingContextHandle);

    glViewport(0, 0, width,...
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    7,572

    problem refreshing resize

    Hello everyone, I'm having a problem when I resize a window.
    After I make a resize I do this:

    glViewport(0, 0, width, height);
    glReadBuffer(GL_FRONT);
    glDrawBuffer(GL_BACK);
    Now I want to do...
  5. Replies
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    5,625

    Re: a rectangle as a inclined parallelogram

    Problem fixed!
    my surface was 1 pixel wider than the openGLES's scene.
    Thanks for the help, I wouldn't discovered the error without your help.
    Santiago
  6. Replies
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    5,625

    Re: a rectangle as a inclined parallelogram

    Hi, thanks a lot for your reply.

    I've just tried and yes... it still appear. I also made another test, I draw an empty scene with another size (an square of 191X191).
    The result:...
  7. Replies
    4
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    5,625

    a rectangle as a inclined parallelogram

    Hello everyone, I was trying to make an example using openGL and then porting it to openGLES.
    I draw a rectangle like this:
    v0 = -1.0, 0.0, 0
    v1 = -1.0, 1.0, 0
    v2 = 1.0, 1.0, 0
    v3 = 1.0, 0, 0...
  8. Thanks for all your help. I realized that I...

    Thanks for all your help.
    I realized that I have an error in the example that I wrote.
    Here I upload an image that have the correction and a draw of what the example makes....
  9. Problem using GL_TRIANGLES instead of GL_QUADS

    Hi List, Im having a problem using GL_TRIANGLES to replace GL_QUADS.
    Suposse you have this vertices:
    v0=0,1,1
    v1=-1,0,0
    v2=0,1,-1
    v3=1,0,0

    If I want to draw a quad (in OpenGL) I have to do...
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