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Type: Posts; User: bubu

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    Re: OpenCL horribly broken on NVIDIA GTX Titan

    Update: 314.21 beta does seem to fix the issue.
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    OpenCL horribly broken on NVIDIA GTX Titan

    If you're thinking a 1000$ card will come with functioning drivers, think again. Like mentioned in some of the reviews as well as in the driver release notes (also for the current beta drivers,...
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    Re: Volume rendering in webgl

    hi, have the same problem here. i just saw this example which could be a soultion:
    http://www.smartjava.org/content/threej ... webworkers

    however you should also have a look here:...
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    Re: matrix addition problem

    I found a solution (which I will post a bit later), thx for the replies. Obviously my kernel was wrong, but my problem was, that I wasn't even sure, if my host code was OK.
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    Re: matrix addition problem

    The message was:
    Unhandled exception at 0x7593b760 in ocl1.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012f878..

    cl_program OpenCLProgram =...
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    matrix addition problem

    Hi!

    I'm having some trouble with this code:



    #include <oclUtils.h>
    #include <stdio.h>
    #include <stdlib.h>
    #include <tchar.h>
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    Re: Troubles with clBuildProgram...

    By googling I found this page, and while playing with OpenCL I even discovered the original poster's bug :)
    Where's the '\0' at the end of your loaded sources?!? ;)
  8. Re: Why is this not a star? Using Matrix Manipulation

    You only calculate 4 corners:
    for(i=0; i<4; i++)

    And then you start drawing in the middle of the canvas, not at one corner of the star:
    vgTranslate(imgWidth/2, imgHeight/2);

    Happens to us all...
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