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Type: Posts; User: spattija

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    Premultiplied alpha flag ignored

    Hi everyone,

    <apologies>sorry for cross-posting, I already posted on the "OS-Browser specific questions" but that seems a bit inactive...</apologies>

    After having some troubles with RGBA...
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    3,940

    Premultiplied alpha flag ignored

    Hi everyone,

    After having some troubles with RGBA textures, I realized that the glTexImage2D(target, level, Image) assumes by default textures with premultiplied alpha,
    so it unmultiplies source...
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