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Type: Posts; User: grok

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  1. Re: Rendering a texture grayscale using multi-texturing

    Hello,

    I found the problem. On lines like this:

    glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_TEXTURE0);

    I was using the wrong constant, GL_TEXTURE0, instead of GL_TEXTURE. That mistake...
  2. Rendering a texture grayscale using multi-texturing

    Hello, I'm trying to render a texture as grayscale but the second texture unit operation is not being performed. Perhaps there are other issues. I've based this code off of:...
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