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Type: Posts; User: Insight77

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  1. Orthogonal and perspective projection at the same time.

    http://168.131.153.39/~island33/img/MultiView.jpg

    I want to draw in multiple views.
    In the above picture, View1 is Orthogonal projection view and View2 which contains a cube should be perspective...
  2. Re: OpenGL ES 2.0 does not support all APIs of 1.1?

    according to the specification of http://www.khronos.org/opengles/sdk/docs/man/
    even a general functions such as glPushMatrix(), glPopMatrix(), glRotate() is not being supported.
    Is that true ?
  3. OpenGL ES 2.0 does not support all APIs of 1.1?

    I have a code for my old application for which I used OpenGL ES 1.1.
    And I have a plan to build a new application with OpenGL ES 2.0.
    A new circumstance support OpenGL ES 2.0.

    I expected that...
  4. Re: Aliasing problem drawing primitives on iPhone OS 2.x

    Actually, sorry I was confused with a terminalogy.
    I drew a polyline not a polygon.
    I think GL_POLYGON_SMOOTH is not supported in OpenGL ES.

    enabling GL_MULTISAMPLE state LINE_SMOOTH is applied...
  5. Aliasing problem drawing primitives on iPhone OS 2.x

    Hi. I am working on iPhone application using OpenGL ES.

    I am drawing a polygon with glDrawElements(GL_LINE_LOOP, ... );
    but the polygon has a aliasing on it.
    To remove aliasing, I applied the...
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