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Type: Posts; User: esmarques

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  1. Replies
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    Re: Issues with using ReadPixels

    Yeah, sorry, I had misunderstood your post.
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    Re: Issues with using ReadPixels

    Bruce,

    Using a texture to render the picking color is better than setting a constant attribute?
    I mean:



    gl.disableVertexAttribArray(vertexColorAttributeLocation);...
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    How to release WebGL Resources ?

    Please consider an application for walking thru two large buildings, linked by a door.
    Whenever the camera crosses the inter-connection door, I want to release most (all?) WebGL resources (shaders,...
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