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  1. Thread: Which one?

    by possan
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    5,662

    Re: Which one?

    How do you manage to get DirectDraw to use craploads of memory :) i'd always thought that it was quite memory-effective, not compared to gdi.

    but on the other side, with todays' computers you...
  2. Replies
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    Re: symbian implementations

    yeah! i got it working!

    a minimal demo install is available at http://www.psikorp.com/klimt/ if anyone is interested...

    perhaps the Klimt-authors are interested in including the symbian-build...
  3. Thread: Which one?

    by possan
    Replies
    3
    Views
    5,662

    Re: Which one?

    If you want it to blit really fast, use DirectDraw, if you could get used to a little bit slower blits, use good old GDI..

    if you like a easy library to use for simple blitting to screen, take a...
  4. Replies
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    7,451

    symbian implementations

    Hi, i'm just wondering if there is any free working implementations for symbian available? i saw that symbian 8.0 will have support for opengl but we're not there yet.

    i'm currently porting...
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