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Type: Posts; User: binoymvdas

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    14,189

    Re: eglBindApi scope.

    DO I need to add a EGLBindApi function before rendering....? if yes where is the right place to add it.....
  2. Replies
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    14,189

    Re: eglBindApi scope.

    I think its very old thread....but anyone can suggest me the right way to do a switch between OPENVG and OPENGLES rendering using the same EGL surface, that will be helpful for my prgrm...
    i tried...
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