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Type: Posts; User: sochm

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  1. Replies
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    Re: color transformations - problem with alpha

    Hi all,

    it seems that problem is in OpenVG implementation I am using as with reference implementation it works well.

    Martin
  2. Replies
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    Re: color transformations - problem with alpha

    Thank you for the reply,

    I switched to 8888 RGBA EGL-Pbuffer surface as it is the only surface having some alpha channel which my device supports.
    When OpenVG rendering is done the Pbuffer is...
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    4,743

    color transformations - problem with alpha

    Hello all,

    using this code snippet:

    VGPath rect;
    VGPaint green;
    VGfloat alphaValues[] = { 1.0, 1.0, 1.0, 0.3, 0.0, 0.0, 0.0, 0.0 };
    green = vgCreatePaint();
    vgSetColor(green, 0x00FF00FF);...
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