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Type: Posts; User: mnarkhede

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  1. Replies
    0
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    6,090

    Anti aliasing lines

    Hi,

    I am working on MX31. I am trying to draw anti aliased diagonal lines of using

    glEnable(GL_LINE_SMOOTH);
    glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);

    I can not see any difference...
  2. Sorry, I did not explain the exact situation....

    Sorry, I did not explain the exact situation. There are 3-4 rectangles, plus some bitmaps and others like triangles on the screen.

    There is a requirement like after receiving any event or if key...
  3. Hello, Thanks for replying But suppose I...

    Hello,

    Thanks for replying

    But suppose I have situation like given below:

    1. Draw a rectangle of 50X50 at 10,10

    2. Draw second rectangle of 50X50 at 100,100
  4. How to move Rectangle from one location to other location?

    I am trying to move existing rectangle to other location.
    It can be done using glLoadIdentity and glTranslatef.

    But if there are 2-3 rectangles on the screen and only one of them is to be moved...
  5. Replies
    4
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    11,774

    Write to Framebuffer directly

    My application needs to draw some primitives using OpenGL and some primitive directly writing to frame buffer on MX31.

    Is it possible to write Frame buffer directly while using OpenGl? If yes,...
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