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Type: Posts; User: backspaces

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    Re: WebGL for OpenGL course work?

    Just FYI, we completed the class and WebGL worked out fine.

    You can see the results at http://backspaces.net/CS591/ which has the three hw (home work) folders (this is my favorite:...
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    Limits of GLSL Arrays

    In an earlier question, I asked about how to move more processing into the GPU.

    I think that may have been too vague, so lets just ask:
    - How large an array can I build in the shader? Is there...
  3. Shader Example Using GPU/Texture Data Storage

    I'm taking a graphics class (Ed Angel's book) and have thus far used only simple shaders. I want to expand into more complicated shaders that actually store most of the data they need on the GPU...
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    Re: How to include shaders?

    I'm also struggling with this. Here's the story:

    I am helping with an OpenGL/Computer Graphics course, and would like to allow use WebGL as one of three implementation languages: OpenGL,...
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    WebGL for OpenGL course work?

    Folks: We (http://sfcomplex.org) are creating an OpenGL class, sanctioned by the University of New Mexico. One idea we are considering is allowing the projects to use WebGL as well as OpenGL.

    We...
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