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Type: Posts; User: markc

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    I have tried several times to get Git to remove...

    I have tried several times to get Git to remove the blasted CRLF. It seems I failed. I will try again.

    I have built libktx on Ubuntu 12.10. I am travelling so I can't access the machine to check...
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    Official KTX GitHub repository open

    The sources are now up on GitHub at https://github.com/KhronosGroup/KTX.

    - - - Updated - - -



    Could you please submit pull requests for these fixes to the new KTX github repo. Thanks.
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    I have received approval to move the KTX sources...

    I have received approval to move the KTX sources to Github. I'll post again when I have completed the move.
  4. Thread: DDS support?

    by markc
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    I agree. If you can find that code please send...

    I agree. If you can find that code please send it. Actually I will soon move the KTX source to Github so you will be able to just send a pull request.
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    According to my sources at NVIDIA the only NVIDIA...

    According to my sources at NVIDIA the only NVIDIA products with ETC2 decoding in hardware are the Logan family products. Those also have ASTC decoding in hardware.

    Sorry it took me so long to...
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    I don't hang out at stackoverflow. The first...

    I don't hang out at stackoverflow.

    The first question is "are you comparing apples with apples?" That is are the images in the KTX and DDS files compressed the same way? I suspect the answer is no...
  7. Thread: DDS support?

    by markc
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    I want to avoid needing a huge list of...

    I want to avoid needing a huge list of dependencies to build toktx. That is why it only includes a PBM reader. You can easily find tools, such as ImageMagick, to convert most formats to PBM. Note:...
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    @parojt thank you for the information. I'll get...

    @parojt thank you for the information. I'll get the changes in mainline as soon as I have a moment.
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    Thank you for the fixes. I will review them and...

    Thank you for the fixes. I will review them and merge them into the mainline. If you could provide a patch, that would result in them appearing in the mainline sooner. I will likely move the source...
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    libktx version 2.0 released

    libktx version 2.0 has been released with support for ETC2 and EAC. See the following post in the KTX forum for details:
    ...
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    libktx version 2.0 released

    Version 2.0 of the KTX library has just been released.

    Version 2 adds support for ETC2 and EAC textures and conversion of legacy LUMINANCE* and INTENSITY* formats when loading in an OpenGL core...
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    Re: Implement OpenGL/ES to new CPU

    gles-1.0c.tgz from Khronos is only a shim that sits above OpenGL on a desktop PC so it is not suitable for your porting effort.

    I think mesa relies on a JIT compiler to compile loops at run-time...
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    Sticky: Welcome to the KTX forum

    This forum is for the discussion of ideas :idea:, and questions :?: about KTX, a lightweight file format for storing textures for OpenGL family APIs, and the open source KTX tools available from the...
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    Re: Programming with as little bloat as possible

    Does the HTC Fuze have an OpenGL ES 2.0 h/w and an OpenGL ES 2.0 library?

    If you want to avoid Visual Studio, your first task is to obtain a compiler. One likely candidate is the GCC ARM...
  15. Re: How to copy pixel buffer to EGL pbuffer surface?

    In my previous reply, I forgot to mention that there is an OES_draw_texture extension supported by several implementations with which you can draw a texture into the color buffer. It's quicker than...
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    Re: Rateroid OpenGL ES

    The license under which people previously obtained copies of Rasteroid prohibits redistribution.
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    Re: Companies offering OpenGL ES software renderer

    HI Corp. offers Renderion, a compliant implementation of OpenGL ES 1.1 for ARM processors. Renderion is faster than Rasteroid for all results in the Kishonti GLBenchmark. Please go to...
  18. Re: How to copy pixel buffer to EGL pbuffer surface?

    At least one implementation has a vendor specific extension to that returns a pointer to the color buffer of the current surface. If you make your pbuffer surface current, you can retrieve its color...
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