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Type: Posts; User: mlfarrell

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  1. Re: OSX 10.8, GeForce GT 650M, Can't create command queues

    Resurrecting this thread, please post back here if you guys find a solution to the problem. This is affecting a product that I am building for the Mac App Store
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    Re: subbuffes + 1.0

    Big surprise there.

    however, the book I'm reading says sub-buffers are a software-only facility. So maybe having a 1.1 host is enough to have it suceed on a 1.0 device. Either way I NEED this...
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    subbuffes + 1.0

    Can someone explain to me why the subbuffers routine SUCCEEDS on a 1.0 system for me?

    I have mac osx lion 10.7 and the host system supports 1.1 (so it compiles using the gl subbuffers call) - but...
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    Re: GLES shader won't compile on iphone

    apparently opengl es cannot link multiple shaders, so I had to merge the source files.

    wow, so many limitations on gles
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    GLES shader won't compile on iphone

    This makes no sense. My shader won't build on the iphone, citing a link error that is wrong. See below:



    **Link failure!!**
    Log contents:
    ERROR: No 'main()' function found in linked vertex...
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