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Type: Posts; User: mike260

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    Re: Possible error in paletted texture spec

    Bump.
    The reference implementation is still broken.

    And I still think that defining texture layout in memory as endian-dependant is a bit weird.
  2. Re: Survey question regarding OpenGL ES 2.0 API and fixed fu

    Using a fixed-function emulation library, would mixing shader and fixed-function code be allowed?

    If so, would there be any burden on the programmer to avoid stepping on the toes of the emulation...
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    Re: Compressed Textures - any out there?

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Originally posted by bentlegen:
    I guess I'm confused - does glCompressedTextures "take" a compressed texture,...
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    Re: Compressed Textures - any out there?

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Is there a tool out there that compresses textures in one of the paletted OES formats?<HR></BLOCKQUOTE>

    In...
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    Re: Possible error in paletted texture spec

    Yep, that's the one I was looking at.

    As long as we're sticking the knife in, I should point out that level>0 and level<0 are both handled incorrectly by GLESonGL's glCompressedTexImage2D; level>0...
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    Re: Possible error in paletted texture spec

    Is the reference implementation GLESonGL?
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    Re: about SELECT mechanism

    From the spec:

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Selection is not used by many applications. There are other methods that applications can...
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    Possible error in paletted texture spec

    Hello,

    Apologies if I'm missing something, but I don't get table 3.17.1 in this spec. Shouldn't there be 4 x 8bit texels in the PALETTE8_xxx diagram rather than 8 x 4bit?

    Also, I humbly submit...
  9. Thread: New profiles

    by mike260
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    New profiles

    I'm looking at writing an implementation (as an implementer rather than an adopter) for a platform which, while powerful, is missing certain key pieces of functionality.

    Fully emulating the...
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