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Type: Posts; User: qqchose

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    Re: Float4* VS Float*

    Thanks, I will read about
    coalesced memory access

    I know GPU is optimised for Float4 :). All register are float4. For this reason I tried to change this :p.
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    Float4* VS Float*

    I'm new in OpenCL. I check code from somebody else and it's look like this



    struct Scene
    {
    __global float* vertics;
    ...
    }
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