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  1. I am having a similar problem here. I managed to...

    I am having a similar problem here. I managed to smooth things up for shared normals. But now i am in need for sharp edges. Since this thread is 2 years old, is there any news about this issue? has...
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    Ok now this makes sence :) thanx so much for ur...

    Ok now this makes sence :)
    thanx so much for ur help
    Fad
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    sorry i mixed up. i meant using glMatrixMode...

    sorry i mixed up. i meant using glMatrixMode rather than glLoadMatrix.
    your explanation makes it clear to me. I thought that i can use glMatrixMode only in the Init func!!! But one question,...
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    I have used the function and it did not return...

    I have used the function and it did not return NULL. so there is no problem with this :)

    regarding the suggestion. I should have made myself clearer. in order to load a matrix u use...
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    Hi, I have posted this tread long time ago and...

    Hi,

    I have posted this tread long time ago and i found it useful. However now i am facing a limitation with the usage of the method to retreive the projection and model-view matices.

    the code...
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    reply to my post

    I managed to find a way to get the exact value of the matrix fields. correct me if i am wrong:

    matrix[i] = mantisa[i]*2^exponent[i]

    Cheers
  7. eglCreatePixmapSurface problem: the object is not drawn on t

    Hi,

    I had problems with setting up the pixmap surface but then i managed to have it working. on the emulator i am having a bitmap in the background and a cube rotating on top of it. however, when...
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    How to use the output???

    Hi (Xmas),

    I managed to apply the code you provided me. However, the results in mantisa are too large fixed values (tens of thousends when shifted to integers). what do these values really mean??...
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    CHEERS

    THANX XMAS
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    question

    But is that available in ES 1.0?? I now it is in ES1.1 only!!
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    How to use OES_query_matrix???

    Hi,

    I read somewhere that this extenssion will help getting dynamic info like the current projection matrix.
    the question is:

    How do you use it???

    I have never used an extenssion before....
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    How to get projection matrix???

    Hi,

    glgetdoublev is omitted from OGL ES. How can i immitate its usage??
    i would like to get the projection and modelview matrices.

    best
    Fad
  13. Thread: Low FPS

    by Fadi Chehimi
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    Hi, hav you found a solution for your...

    Hi,

    hav you found a solution for your problem?i am facing teh same bottleneck :(
    can you please post ur solution if there is any?

    regards
  14. which operation is more expenssive: fixed or float??

    hi,

    i know that integer division (which associates automatic truncation) is the most expenssive operation to be performed. but, is it more expenssive than float multiplication on ARM processors??...
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    i ahve posted the solution in my threadhere...

    i ahve posted the solution in my threadhere
  16. The Solution for gluLookAt() Function!!!!

    i posted long time ago a thread asking of how to use a gluLookAt()-like fnction in OpenGL ES since it is not supported in the API until now. i have implemented my own version of it for Symbian OS and...
  17. thank u Giacomo i have already checked ur site....

    thank u Giacomo
    i have already checked ur site. it contains honestly amazing material and very useful examples.
    i have checked ur texture maping example. the problem with it is that u used...
  18. How to Load Bmp File for Texture Mapping?

    Hi,

    does any one know how to load a bmp file for texture mapping using Symbian Sereis60? i dont want to follow the example in the SDK since it does image conversion from jpeg to bmp. i am using...
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    Series 60 BMP Texture Mapping Problem

    Regards,

    i am trying to load a bmp texture to a plane (simple example). the plane is shown on screen. the problem i am facing is creating the loader for the bmp. i used Series60 built-in function...
  20. my solution

    i solved the problem i had concerning normals representation in OES long time ago. i forgot to post how i did it. so here u r:

    first, i designed the object using 3D Max as i proposed b4. then i...
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    gluLookAt() like functions

    hi,
    i read in old posts in this forum that there are different implementataions of gluLookAt() function for OGLES like the one by Mesa, Vincent and iparla.labri.fr. i found the last one and not much...
  22. Problem with normals in OpenGL ES in S60 app

    Hi,
    i am using OpenGL ES to display 3D models on my Series 60 app. i imitated the applications avaialble in FP2 SDk but there was something going wrong with my lightening because of the normals...
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    OpenGL ES and View Arch. in Series 60

    Hi,
    i have been designing an application using the control architecture in Symbian Series 60 and everything was running perfectly. i figured out later that i needed a view architecture. so, when i...
  24. How could OGL ES run eventhough not supported??

    Hi,
    i have a question that i have been wondering about for a while. how could an OpenGL ES application (any applciation) run on a mobile phones such as Nokia 6600 and/or Nokia N-gage although the...
  25. Re: Problem when running OpenGL ES app on Nokia S60 emulator

    Hi Jani,
    i managed at the end to have the code running on VC6. i gave up with CW fro the mean time.
    any ways, thank u very much for ur help.
    i appriciate it.

    Fadi
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