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Type: Posts; User: NikLever

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    Re: Normal Pointer Array Size

    I understand - since a normal is 3 floats and my vertices use 3 floats in the call to glVertexPointer. The value count in the call to glDrawArrays is how many vertices to draw ie in my code (id/3),...
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    Normal Pointer Array Size

    Hi
    Here is a strange one.
    I am developing a iPhone 3D engine and have a question about the normal pointer array.

    If I create an array that is the same size as the vertex array then my app...
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