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  1. Re: Modifying a texture multiple times during one frame.

    Thanks that is as I expected.

    I can now finally tell that driver writer that he isn't supplying a standard compliant OpenGL ES driver if the above doesn't work.
  2. Modifying a texture multiple times during one frame.

    I am wondering whether the standard requires the following to work (I don't care about performance only about whether it renders correctly or not).

    If I during one frame do something like

    -...
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    Re: Where to get gl_sin.h???

    I prepared the file for those guys that dont wan't to waste time on compiling it -> http://t23.homepage.dk/gl_sin.zip
  4. Replies
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    8,808

    Re: Where to get gl_sin.h???

    HEHE thats was like the first thing I thought about doing when I got this error, NOT!.

    I wonder why it wasnt just added precalculated in the source package, especially since it's mentioned no...
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