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Type: Posts; User: lacasrac

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    Selection 3d objects OpenGL ES 1.x

    How can I select an object in a world?

    color picking is not working, the device sadly come with incorrct datas.

    How can I do ray cast to do that?

    Thanks
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    OpenGL-ES 1.x convert to GLES2.0

    glPushmatrix, popmatrix, translate, rotate and the others is no longer in GLES2

    Can you show some tutorials how can I update my old codes to work with ES 2.0?
    I am interesting in matrix stacks...
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