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Type: Posts; User: clyde7

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    Re: OGL|ES glFrustum typo in spec

    Thanks a lot! Will fix it in the next release.
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    Re: opengl, glut using fltk

    This forum is about OpenGL ES, OpenGL for embedded systems. You might be more lucky asking on an OpenGL forum at www.opengl.org.
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    Re: OpenES Libary Donwload

    ok, I misread your chart :) What about mixing video? Is it done via overlay, or are you using textures?

    -- Claude
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    Re: OpenES Libary Donwload

    Very nice project! I see that additional to OpenGL ES features, you added some from OpenGL, like glBegin/End, polygon stippling/smooth and clip planes. Were any of these necessary to get ARToolKit...
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    Re: Common/Common-Lite Query Mechanism?

    The safety profile is still under development. I'm afraid nothing more can be said at this moment. If you are interested in contributing to the spec, you can become a member of Khronos.
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    Re: Common/Common-Lite Query Mechanism?

    You can test statically for the defines GL_VERSION_ES_CM_x_y or GL_VERSION_ES_CL_x_y, where x and y are the major and minor version numbers. To test at run time, you use glGetString(GL_VERSION) which...
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    Re: How to apply OpenGL ES on Visual C++ 6.0??

    Please see my other reply in the other topic.
    The first implementations of OpenGL ES will be avilable after the adopter's package is finished.
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    Re: unable to get gl context

    This is an OpenGL ES specific discussion forum. You might have better luck asking on an OpenGL or Visual C++ newsgroup.
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    Re: OpenES Libary Donwload

    The OpenGL ES working group is currently working on the adopter's package, which we target for end of October. The adopter's package will include the conformance test, which every implementation has...
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