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Type: Posts; User: loku

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    Re: WebGL...Array constructor

    in fact it's platform dependant according to opengl spec but my question was is it a c-like array - sequence of 4-bit floats or something else (js-array, other representation of array)?

    And...
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    WebGL...Array constructor

    In webgl spec i've found a WebGLTypeArray constructor like this:

    Constructor(in sequence<GLfloat> array)
    what's the sequence<GLfloat>? Is it c-like glfloat array?
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    Re: NO_ERROR_FAILTURE in texImage2D method

    now works great. thanks a lot.
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    NO_ERROR_FAILTURE in texImage2D method

    I've found this:
    http://code.google.com/p/chromium/source/browse/trunk/samples/webgl/procedural-texture-test/?r=1328
    It's working fine with chrome, but I've tried it in Mozilla and it's throwing an...
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    Re: Changes in Firefox Nightly 2009/11/02

    wtf? did you make it work? when i make:

    var f2 = new CanvasFloatArray([12.3, 23.4, 34.5]);
    f2[0] stays undefined
    eather when i make my buffer like:

    var buf = new CanvasArrayBuffer(192); //...
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    Re: Loading large Meshes

    What do you mean? Can someone describe this compiling stuff cause I'm out of subject
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    Re: WebKit for Windows?

    thanks
  8. Thread: cpu at 100%

    by loku
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    3,421

    Re: cpu at 100%

    class of course, my mistake. thanks for the answers
  9. Thread: cpu at 100%

    by loku
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    Re: cpu at 100%

    I can't find the reference for CanvasFloatArray(). What is the return type of this function? Maybe we use this type rather than js arrays and skip casting those type due to CanvasFloatArray?
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    WebKit for Windows?

    Sorry for stupid question but I'm confused.
    Is there a browser with WebKit for Windows that uses webGL? I've found WebKit build with webGL but I it doesn't work with webGL demos.
  11. Thread: cpu at 100%

    by loku
    Replies
    5
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    3,421

    cpu at 100%

    Even when I'm running the simplest examples of webGL like this:
    http://learningwebgl.com/lessons/lesson01/index.html
    my cpu reaches 100% load at the moment the page loads.
    I'm using Mozilla...
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