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Type: Posts; User: cedoucette

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  1. Re: rendering multiple OpenGL views within a single UIView (

    I have resolved my own problem.
    The problem appeared to be related to calling: glBindFramebufferOES.
    Instead - it was related to other calls where I hadn't detected the error
    (specifically either...
  2. rendering multiple OpenGL views within a single UIView (iOS)

    Our company has developed code to render a single (full-screen) 3D scene.
    We wish to adapt that code to render two 3D scenes within the same iOS window (two UIViews using OpenGL ES).
    I attempted to...
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