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Type: Posts; User: ajay

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  1. Open GL and Open VG rendering on the same EGL surface

    Hi group

    1) Is it possible for OpenGLES and OpenVG to render on the same EGL(EGL 1.1) surface that is without using the eglBindApi () which is used in the EGL 1.2 versions onwards.

    2)Are...
  2. Re: OpenGL ES & OpenVG using the same EGL implementation

    Thanks for your reply.

    I understand from the EGL specs that EGL_RENDERABLE_TYPE is present from the EGL 1.2 version only.
    Also from EGL 1.2 onwards the eglBindApi() was included.


    Is there...
  3. OpenGL ES & OpenVG using the same EGL implementation

    Hi Group

    I have two Queries :

    1) I would like to know whether the Redering API's (OpenGLES and OPENVG) can render to the same surface ...in other words ...whether the below sequence will work...
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