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Type: Posts; User: hidefguy

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    Re: Screen Shot and Question

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Originally posted by 3DChess_Developer:
    PowerVR also needs better code samples, the ones on the SDK are too...
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    Re: Demo app for the Axim x50v

    FYI, the PocketPDB app has been updated and is back online. It now has a proper Pocket PC installer, several models are included and has many updates/bug fixes. http://pocketpdb.sdsc.edu/pocketpdb
    ...
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    Re: glFog bug in the 2700g PowerVR SDK?

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Originally posted by Aaron - PowerVR DevRel:
    This appears to be a bug with linear fog, and we're...
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    Demo app for the Axim x50v

    FYI;
    I've just finished writing a demo program to check out 3D rendering of scientific data on the Dell Axim x50v handheld, which anyone is welcome to download. It really does nothing useful at...
  5. Re: Resolutions higher than VGA on Dell Axim x50v?

    very good question - without mirroring switched on, the external display frame rate looks about the same as on the x50v display. My guess is that to answer the question about external resolution...
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    Re: Recommend a good forum for x50v dev?

    <BLOCKQUOTE><font size="1" face="Arial, Verdana, Helvetica, sans-serif">quote:</font><HR>Originally posted by Kristof - PowerVR:
    I would recommend the PocketMatrix forums:

    PocketMatrix Developer...
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    Recommend a good forum for x50v dev?

    This forum (to put it politely) is quiet. Can anyone recommend a good online forum with active discussions about developing for the Intel 2700g accelerator and/or the Dell Axim x50v? Surely there...
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    glFog bug in the 2700g PowerVR SDK?

    I'm having problems using the PowerVR SDK for the Intel 2700g graphics chip (Dell X50V) - can someone confirm that fog calls are working properly - I am having major probs.
    Thanks
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    Re: .NET bindings for OpenGL ES

    Same question - I need to access opengl ES from within a .Net compact framework app - anyone?
    Thanks
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