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Type: Posts; User: parul

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  1. Replies
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    Re: OpenGL ES code for GL_Quads

    yaa.. i'hv try that but result is still the same.. i.e. no text :( ...
  2. Replies
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    Re: OpenGL ES code for GL_Quads

    Sorry.. it was my mistake... Im using like this only....
    GLfloat ColorVertices[]= {*c0,*(c0+1),*(c0+2),*(c0+3),
    *c0,*(c0+1),*(c0+2),*(c0+3),
    *c1,*(c1+1),*(c1+2),*(c1+3),...
  3. Replies
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    6,941

    OpenGL ES code for GL_Quads

    Im facing problems in changing this code to openGL ES.
    glBegin(GL_QUADS);
    {
    glColor4fv(c0);
    glTexCoord2f(s0, t1); glVertex2i(x, y);
    glTexCoord2f(s1,...
  4. glPushAttrib(GL_TEXTURE_BIT) replacement in opengl-es

    HI !
    I am trying to port a game on openGl-es, am stuck in the process with
    glPushAttrib(GL_TEXTURE_BIT)
    I made many unsucessfull attempts to replace it but everytime the result is missing text...
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