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Type: Posts; User: janismac

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    I solved it on my own. Turns out...

    I solved it on my own.

    Turns out clGetExtensionFunctionAddressForPlatform() and clGetGLContextInfoKHR() arent actually necessary to setup the interop.

    The following code snippet does the job....
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    OpenCL/GL Interop Setup Problem

    I'd like to use OpenGL for rendering on my graphics card, i.e. I'm looking for some way to write to the framebuffer.
    From what I've found, the way to go is using a shared CL/GL buffer or texture. If...
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