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Type: Posts; User: vydyanat

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  1. Re: Image2D objects in OpenCL and OpenCL kernel performance

    Btw, I am using NVIDIA's OpenCL implementation.
  2. Image2D objects in OpenCL and OpenCL kernel performance

    There are two alternatives to creating and populating an image object (texture) in OpenCL: a) Setting the CL_MEM_COPY_HOST_PTR flag in clCreateImage2D() or b) using the clEnqueueWriteImage() API....
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