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Type: Posts; User: istam

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    Re: OpenGL|ES over OpenVG ?

    The main problem is that you would need to do some pretty smart hidden surface removal to overcome the lack of a z-buffer.

    However, it seems there will be a new breed of devices, (like Freescale...
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    OpenGL|ES over OpenVG ?

    Has anyone experimented with trying to implement OpenGL|ES over OpenVG ?
    This is quite the opposite from what is common nowdays: having OpenVG over OpenGL.
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